Coding Global Background
Coding Global

Looking for paid job

Game Dev ๐ŸŽฎ
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Created 7 days ago
Updated 7 days ago
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Victorhmrod
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Hey everyone ๐Ÿ‘‹
I am a gameplay and multiplayer programmer specialized in Godot, Unity, Unreal Engine and C++.
I build robust singleplayer and multiplayer systems with strong focus on gameplay feel, performance, scalability, and production ready. I have experience designing and implementing gameplay systems from the ground up. I work on core mechanics, player interactions, and foundational systems, always aiming for performance, clarity, and a strong player experience. Iโ€™m also experienced in action-adventure games and highly skilled in gameplay programming, AI, UI, GAS, animation systems, and related mechanics.

What I Do
โ— Gameplay systems and mechanics
Weapons, recoil, ADS, IK, interaction, inventory, abilities
โ— Multiplayer and networking
Replication, prediction, optimization, dedicated servers
โ— Animation and UI
Gameplay driven animation systems, UI architecture, HUDs
โ— Online services integration
PlayFab, Steam, Epic Online Services
โ— Cross platform development
PC, Xbox, PlayStation porting
โ— Tools and infrastructure
Gameplay tools, automation pipelines, build systems
โ— Backend and DevOps
โ— Linux servers, Docker, Kubernetes, Agones
โ— Technical Stack
โ—Unreal Engine and C++
โ— Gameplay and shooter systems
โ— Multiplayer replication and optimization.
Feel free to contact me to discuss your project.
Please note that I work on paid projects only and do not participate in revenue-share or volunteer work.
Thanks ๐Ÿ˜Š
https://www.youtube.com/watch?v=tUBN1Jjp8_g
https://www.linkedin.com/in/victor-henrique-72025928b/