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Full-Stack 🔄Game Dev 🎮
Archived 11 days agoLocked
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3 members
Created 20 days ago
Updated 11 days ago
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Kevin Bland
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I provide 2D and 3D production services for games, supporting studios and indie developers with reliable, game-ready content built for real development pipelines.
I work on:
3D modeling — characters, props, and environments (stylized or realistic)
2D production — characters, environments, props, UI elements, and icons
Pixel workflows — characters, tilesets, environments, and animations
Character and environment production for both 2D and 3D projects
Production includes:
Texturing and materials (PBR and hand-painted)
Rigging and animation for gameplay and cinematics
Variations and modular setups (outfits, skins, accessories, tilesets)
Performance optimization (clean UVs, LODs, engine-ready assets)
Technical features such as blendshapes, facial systems, physics, and controllers
Tools & engines:
Blender
Unity
Godot
Substance / PBR pipelines
Other tools as required
Note: I work on paid projects only — I don’t do revenue share, profit split, or income-based agreements.
If you’re building a game and need consistent 2D or 3D production support, feel free to DM me with your project goals and requirements. I can share my portfolio on request.

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