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Coding Global

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Game Dev 🎮Bot Dev 🤝
Archived 6 months ago
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7 months ago
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Michael
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I have 10+ years of programming experience. I can do pretty much anything using unreal engine and Unity l have experience specializing in AI systems, multiplayer gameplay, and animation graphs. I work fluently with both Blueprints and C++, allowing me to create responsive, scalable, and optimized systems. My AI work includes behavior trees, EQS, and state-based logic for dynamic enemies and companions. In multiplayer, I focus on smooth replication, session management, and gameplay synchronization for reliable online experiences. I’m also skilled in animation systems, using state machines, blend spaces, and montages to create fluid character movement and responsive gameplay feedback. I’m passionate about problem-solving and creating immersive game mechanics that feel polished and intuitive. Whether working solo or in a team, I’m always focused on building clean, efficient systems that enhance the player experience. I’m continuously learning and adapting to new Unreal Engine features and tools. Feel Free to send me a DM to check my portfolio and we can discuss it further Thanks you for reading through, and looking forward to working with you.