UE5 | Game Dev • VR/AR • Cinematics • Niagara VFX
Senior 👑Part-Time ⏰Full-Time 💼Remote 🌎<$50/h 💰
Archiviert 5 months ago
G
Tatsuya Kuroda
Copy Paster!
Hello, everyone!
I hope you are doing well.
About Me / Bio:
I’m a UE5 developer specializing in interactive experiences, cinematic storytelling, and advanced Niagara VFX.
My background includes game prototyping, VR/AR content, and animation workflows using Unreal Engine and Blender/3ds Max.
Passionate about pushing visuals and interactivity, I enjoy collaborating with artists, programmers, and storytellers to bring creative ideas to life.
What is more important is that I have solid knowledge on physics, dynamics/mechanics.
It is clear that dev need to know physics or dynamics to make realistic games.
I can analyze and implement complex physical phenomena in an instant.
Always open to brainstorming new mechanics, building immersive environments, and experimenting with real-time cinematics.
Skills:
• Unreal Engine 5 (Blueprints, Sequencer, Niagara VFX)• C++, C#, Python, JavaScript• VR/AR interaction design• Physics, Dynamics, Multiplayer Networking, AI systems• Electronics, Automation(PLC/PIC)• Server hosting• Cinematic cutscenes & animation workflows• Blender / 3ds Max for 3D assets• Node.js & React for tools / integration
Availability:Long-term or Short-term
Portfolio: https://app.gumroad.com/vollgaser
Contact Method: DM or mention here
Thank you so much!
I hope you are doing well.
About Me / Bio:
I’m a UE5 developer specializing in interactive experiences, cinematic storytelling, and advanced Niagara VFX.
My background includes game prototyping, VR/AR content, and animation workflows using Unreal Engine and Blender/3ds Max.
Passionate about pushing visuals and interactivity, I enjoy collaborating with artists, programmers, and storytellers to bring creative ideas to life.
What is more important is that I have solid knowledge on physics, dynamics/mechanics.
It is clear that dev need to know physics or dynamics to make realistic games.
I can analyze and implement complex physical phenomena in an instant.
Always open to brainstorming new mechanics, building immersive environments, and experimenting with real-time cinematics.
Skills:
• Unreal Engine 5 (Blueprints, Sequencer, Niagara VFX)• C++, C#, Python, JavaScript• VR/AR interaction design• Physics, Dynamics, Multiplayer Networking, AI systems• Electronics, Automation(PLC/PIC)• Server hosting• Cinematic cutscenes & animation workflows• Blender / 3ds Max for 3D assets• Node.js & React for tools / integration
Availability:Long-term or Short-term
Portfolio: https://app.gumroad.com/vollgaser
Contact Method: DM or mention here
Thank you so much!
