UE5 | Game Dev • VR/AR • Cinematics • Niagara VFX
Hello, everyone! I hope you are doing well. About Me / Bio: I’m a UE5 developer specializing in interactive experiences, cinematic storytelling, and advanced Niagara VFX. My background includes game prototyping, VR/AR content, and animation workflows using Unreal Engine and Blender/3ds Max. Passionate about pushing visuals and interactivity, I enjoy collaborating with artists, programmers, and storytellers to bring creative ideas to life. ***What is more important is that I have solid knowledge on physics, dynamics/mechanics.*** It is clear that dev need to know physics or dynamics to make realistic games. I can analyze and implement complex physical phenomena in an instant. Always open to brainstorming new mechanics, building immersive environments, and experimenting with real-time cinematics. **Skills**: - Unreal Engine 5 (Blueprints, Sequencer, Niagara VFX) - C++, C#, Python, JavaScript - VR/AR interaction design - Physics, Dynamics, Multiplayer Networking, AI systems - Electronics, Automation(PLC/PIC) - Server hosting - Cinematic cutscenes & animation workflows - Blender / 3ds Max for 3D assets - Node.js & React for tools / integration **Availability:**Long-term or Short-term **Portfolio**: https://app.gumroad.com/vollgaser **Contact Method**: DM or mention here Thank you so much!
